betslooki.blogg.se

Factorio electric furnace
Factorio electric furnace











On a machine basis, assembling actually has a large amount of pollution based with it compared to smelting, but the power requirements of smelting, as well as the fact you just need more smelting time than crafting time for a whole bunch of things.

#Factorio electric furnace how to

Oh, and all numbers are base Factorio 1.1.69 and I leave it to the user to figure out how to convert to other versions of Factorio with different numbers. maybe I should have taken boiler out, because it doesn't consume energy to do drilling/crafting/smelting cycles but I think it is useful to have for a sense of scale or something. They either don't need a boiler to function, or are the boiler. P/m w/ boiler is just the the pollution at full power for * and ** entries. Boiler (marked with a **) is left blank because it doesn't make sense to consider boiler performance if it could somehow not use a boiler. For burner furnaces and drills (marked with a *) this is a calculated value subtracting the 1.5/90 number from the actual number, to give a sense of what pollution comes from burning the fuel, and what comes from actually doing the work. P/m w/o source is the wiki P/m at full power number for electric entities. Table formatting brought to you by ExcelToReddit I realized that the 1.5 pollution/minute (P/m) per 90kW ratio explains the pollution that using the boiler steam engine set-up to produce power, so I could just multiply a building's active power consumption by 1.5/90 and add it to the pollution number there, and that's P/m w/ boiler. So I whipped up a table from excel using the pollution at full power table on the wiki. I've been talking about pollution and efficiency modules and I figured out that I didn't have access to a table that listed all of the pollution values for building if they use burner power.











Factorio electric furnace