

On the other hand, at -80 RP, hostile Merchants will raise the price, up to 8% higher. This means the player can get a max discount of 10% if they manage to reach 100 RP. The buying price increases (-RP) or decreases (+RP) by 0.1% for every point of RP in an Outpost. Once the crew reaches the next accessible Outpost, the restocking process will resume. The restocking doesn't occur if the crew decides to return to the Outpost they've just left without reaching the next destination first or if they reach an uninhabited Location. For every visit to a new Outpost, the stock of items in visited Outposts (highlighted on the Map) will increase by 1. However, between different types of Outposts, this value may be different depending on the Outpost type. The number of items in stock shares the same value as other Outposts of the same type. Items are only available in limited supplies, having a fixed number in stock across all Outposts.

Because of that, it is possible for the player to clear out a Merchant's balance in an Outpost. This value increases or decreases whenever the player buys or sells things in Store. Every Merchant has a balance of 5,000 mk which doesn't fluctuate by itself. The price is also heavily reliant on the RP of an Outpost.Īll transactions are made through the Merchant of the Store. So even when several of these items aren't available for sale in specific Outpost types or anywhere at all, their actual price as if they were sold in those Outposts is still valid to calculate the profit the player may yield from selling these. These multipliers are dependent on the type of items and where those items are being traded.Įvery item with a base price has 5 multipliers corresponding to each Outpost type. Each Outpost type has a price multiplier that determines the actual price of an item in that Outpost's Store. Most items have their own base price, meaning they can be traded in Store. The Owned quantity is the total number of items in any location inside the submarine, excluding the factors that prevent items from being sold.Note that the Combat Diving Suit near the top of the image to the right can only be sold after having removed any oxygen tank it was loaded with.The quantity shown below the item name (圆, x7, etc), is the number of that item that can currently be sold, including the factors mentioned in the Selling section below.It’s an enthralling experience for those who want to train their mind a little and feel great once they do achieve their goals. Having an interesting learning curve, the game attracts players to play, think, learn from their mistakes, and, step by step, get closer to winning.
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